Posted in Unity 3D

Collision Matrix: Listen to the cry of CPU!

While game object selected in hierarchy, on the Inspector window we have 2 very important things on the top tag and layer in this time…

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Posted in Unity 3D

Texture Packer deal for optimization

Estimated time for completion: 30 min While doing games development especially for smart devices we have to take care with both device memory and size of…

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Posted in Csharp Unity 3D

Unity Game optimization Series part 1: Using Collections and Foreach loop

This blog post is written using experimental approach so without hands-on you may not get the complete idea. Do practice. While developing a game in…

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Posted in Unity 3D

Implementing Delegates and Events C# Unity: Hands On

Reading Estimated Time: 25 Min Agenda: understanding Delegates in C# Unity Creating delegate and event Subscribing to the event Trigger event   Pre-Requisites: It is…

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